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Feb 9, 2010, 5:33pm





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I. DOUBLE INDEMNITY - the government files.
[ ]01 - APPLY FOR CITIZENSHIP (1 sub-board)
all new character stats and basic write ups including but not limited to background, appearance, and personality.
7381on Jun 22, 2009, 6:30pm
by Marley Randolf
in Moved: come on, get hi...
[ ]02 - GENERAL NEWS & INFO (1 sub-board)
all game related news and information will be here, including government set terms and conditions for this world. regulation standards all writers should abide by are also found here.
79on Jun 9, 2009, 12:49am
by h o c a
in 03 - CANNON CHARACTE...
II. THE CASA BLANCA -- the infamous hotel.
[ ]01 - THE LOBBY
both spacious and grand the lobby is a popular meeting place by all it's various patrons. jenny, the receptionist is usually gossiping on the phone but if you're creative there is generally some way to capture her attention. otherwise it's the comings and goings, those arriving and those departing which leaves the lobby in a constant whirlwind of activity. some come to claim a room, while others simply hang out to people watch. deliveries arrive every tuesday at three pm, with the exception of mail which arrives every weekday generally before lunch. for security reasons, mail is stored behind the front desk in small cubbies designated for each room. extra room keys are also kept here, but not just anyone can take them.
26on Jun 16, 2009, 3:12pm
by Abigail Lexington
in kingston;; baby just n...
[ ]02 - THE HALLWAYS (7 sub-boards)
while innocent at first glance, the hallways are notorious for what transpires in their shadows. from midnight trysts to drug deals, what goes on in-between these thinly separated walls would make your grandmother roll over in her grave. they are also the corridors which lead you to the vast assortment of facilities and services the hotel offer. including all the amenities and then some extra luxuries, like the glamorous ballroom right out of a palace. the walls are decorated with the most unusual collection of art, ranging from classic and conservative to huge graffiti murals spray-painted straight onto the wall. sprinkled throughout are various small gift shops and cafes, as well as public washrooms.
15123on Jul 31, 2009, 5:45pm
by Abigail Lexington
in GOSHDARN ITS THE GALA ...
[ ]03 - THE ELEVATOR (9 sub-boards)
other then the cement service stairs, and the grand old double staircase that splits off in various directions, the only way up is this ancient elevator. the most convenient and efficient means it's the most popular choice by all those but the fitness freaks. rusted gears or not, the machine still runs as smooth as the day it was installed. just punch in your floor and you're off. in total there are six working elevators, three on each side of the hall. all identical except for the decor on the inside and the genre of elevator music playing. a famous hotel for music, it seems fitting that even the music in the elevators should be of the highest calibre.
211on Jun 22, 2009, 5:38pm
by Azariah Lexington
in i could use someone li...
III. METROPOLIS -- the inner city.
[ ]01 - THE BOARDWALK (1 sub-board)
as famous a tourist attraction as the old notorious hotel itself, the boardwalk is a popular planked walk that conveniently goes past all the most popular joints. from gavin's tattoo parlor, designer shops, an old carnival and even an animal shelter it's no wonder the boardwalk is such a hot attraction.
4105on Jun 26, 2009, 2:31am
by Ethan Shaw
in about the rain on the ...
[ ]02 - THE WALL STREET (1 sub-board)
within the business epicenter, the sky itself is hard to spot amid the canopy of sky scrappers but the architecture is magnificent and each building stands erect and proud, announcing its dominance. gorgeous trees line the streets to add a flash of color, but its the suits that dominate this street, carrying out the motions of their linear lives from 9 till 5. after which the darklings take over, as illegal car races rip through these streets and prostitutes offer their explicit services. those lacking homes tend to congregate in this area, seeking change and sympathy or simply finding shelter within the nook of a tall building. a few expensive restaurants and cafes make their money off the the rich, but usually close early.
560on Jul 4, 2009, 5:38pm
by Azariah Lexington
in bros before hoes ;; Az
[ ]03 - 17th AVENUE (2 sub-boards)
17th avenue is the cultural hotspot, located within the same vicinity as the notorious hotel this address boasts the hippest nightclubs, art galleries, museums and even some of the top schools for various visual and performing arts. here is were you will find the creative of mind as artistic individuals flock in huge numbers to attend various music or other art-related events.
465on Jun 22, 2009, 4:22am
by Karis Corsetto
in find the riot of color...
IV. GONE WITH THE WIND -- the wilderness.
[ ]01 - THE GOLD COAST
the glorious golden coast stretches out enough to wrap around the isle - go surfing soak up those golden rays, or simply go for a romantic stroll. at the far end there is also a stable that rents horses by the hour, and various vendors patrol the paths selling an assortment of treats.
563on Jun 26, 2009, 2:39am
by Aileen Taylor
in 'cause I stand for the...
[ ]02 - THE OLD COVE & CATACOMBS
this place is often deserted, and is known as a good place to just go and be with your own thoughts. also conveniently the location of much "shadier" business outside of the hotel. some people suspect the mafia has hidden base somewhere within the catacombs.
123on Jun 23, 2009, 1:15am
by Gabriel Lexington
in { back into town ; o p...
[ ]03 - THE OPEN OCEAN
if you're lucky enough to come in possession of a boat, then the whole damn ocean is yours for exploring. many illegal goods are transported this way, and not just once has a college party houseboat found its way accidentally drifting too far. just watch out, as the coast guards are joined by the mafia... and oh yeah, you might run into modern pirates.
19on Jun 22, 2009, 8:54pm
by Abigail Lexington
in i tapped the bottle ag...
V. THE MALTESE FALCON -- uncover reality.
[ ]01 - THE DIRECTORS BOARDROOM (5 sub-boards)
here is the out of character general chat board for all our members to discuss real life, character arcs or plot ideas, but also for any visiting guests who would like to get to know the game a little better. all questions, as well as comments and concerns should be fired in this direction.
1342on Jun 25, 2009, 10:38pm
by h o c a
in upcoming absences
[ ]02 - MARKETING DEPARTMENT (10 sub-boards)
here is where all flyers, posters, and any other form of advertisement for any external games and websites may be tacked up here. post in as many categories that suit, but any flat-out spam will result in direct termination and restriction.
3535on Nov 5, 2009, 5:03pm
by CHAOS
in Will you walk in the l...


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a modern human game
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Ω CURRENT STATISTICS Ω

Ω spring, 2009
Ω weather is foggy.

Ω GENERAL SUMMARY Ω

Beneath the smoke and smog of the city, there lies a faint, shimmering light: the old Casa Blanca, more commonly known as Hotel California, a diamond of a place in its own right. Once the glistering hub of young Hollywood, it now stands serenely as a sort of iconic resort, reminding those who pass by of its timeless parties, stories, residents and fame. But there is a dark stain on the Hotel’s history, one that has pervaded through the ages and is just now coming under scrutiny by those who still inhabit its walls, for the mob presence is hard to ignore. With three mafias all pushing drugs and cycling cash under one roof it's only a matter of time before a full fledged mafia war erupts.


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